d7ecab02bd
Cleaned up some code, and added the types property to the constructor and log methods. Added a private checkTypes method to the class. Migrated changelogs to CHANGELOGS.md. Re-styled README.md. All changelogs inside their proper file.
1.2 KiB
1.2 KiB
COUT
This package allows you to use cout
and debug levels in Node.js.
Installation
Run this in your project folder:
npm install node-cout
Usage
Learn how to use node-cout
here:
Import
const cc = require('node-cout'); // CommonJS
import cc from 'node-cout'; // MJS or TypeScript
const cout = new cc(1, { save: true, emoji: true, types: ['loading', 'uploading'] });
Parameters:
debugLevel: number options?: { save?: boolean emoji?: boolean types?: string[] }
Logging
cout.debug('Hello World', 1); // Sends a debug log (1 is debug level, if its higher than the one defined in the constructor, its not going to be logged.)
cout.info('Hello World'); // Sends an info log
cout.warn('Hello World'); // Sends a warning log
cout.error('Hello World'); // Sends an error log
cout.log('Hello World'); // Sends a normal log
If you want to use the types
option, you can do it like this:
cout.debug('Hello World', 1, types);
types
can either be a string or an array of strings, and if one of them matches with one of the types defined in the constructor, the log is going to be logged.