yolks/games/source/entrypoint.sh
Luis Vera 42d51aa044
fix: invalid INTERNAL_IP environment value (#24)
New IP output appends UID to the result, causing the value to be set to that instead of the IP. Fix it by ignoring the last two appended UID results
2022-03-30 18:40:27 +03:00

72 lines
2.9 KiB
Bash

#!/bin/bash
#
# Copyright (c) 2021 Matthew Penner
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# Give everything time to initialize for preventing SteamCMD deadlock
sleep 1
# Default the TZ environment variable to UTC.
TZ=${TZ:-UTC}
export TZ
# Set environment variable that holds the Internal Docker IP
INTERNAL_IP=$(ip route get 1 | awk '{print $(NF-2);exit}')
export INTERNAL_IP
# Switch to the container's working directory
cd /home/container || exit 1
# Convert all of the "{{VARIABLE}}" parts of the command into the expected shell
# variable format of "${VARIABLE}" before evaluating the string and automatically
# replacing the values.
PARSED=$(echo "${STARTUP}" | sed -e 's/{{/${/g' -e 's/}}/}/g' | eval echo "$(cat -)")
## just in case someone removed the defaults.
if [ "${STEAM_USER}" == "" ]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## if auto_update is not set or to 1 update
if [ -z ${AUTO_UPDATE} ] || [ "${AUTO_UPDATE}" == "1" ]; then
# Update Source Server
if [ ! -z ${SRCDS_APPID} ]; then
./steamcmd/steamcmd.sh +force_install_dir /home/container +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) $( [[ -z ${HLDS_GAME} ]] || printf %s "+app_set_config 90 mod ${HLDS_GAME}" ) $( [[ -z ${VALIDATE} ]] || printf %s "validate" ) +quit
else
echo -e "No appid set. Starting Server"
fi
else
echo -e "Not updating game server as auto update was set to 0. Starting Server"
fi
# Display the command we're running in the output, and then execute it with the env
# from the container itself.
printf "\033[1m\033[33mcontainer@pterodactyl~ \033[0m%s\n" "$PARSED"
# shellcheck disable=SC2086
exec env ${PARSED}