#!/bin/bash # # Copyright (c) 2021 Matthew Penner # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. # # Give everything time to initialize for preventing SteamCMD deadlock sleep 1 # Default the TZ environment variable to UTC. TZ=${TZ:-UTC} export TZ # Set environment variable that holds the Internal Docker IP INTERNAL_IP=$(ip route get 1 | awk '{print $NF;exit}') export INTERNAL_IP # Switch to the container's working directory cd /home/container || exit 1 # Convert all of the "{{VARIABLE}}" parts of the command into the expected shell # variable format of "${VARIABLE}" before evaluating the string and automatically # replacing the values. PARSED=$(echo "${STARTUP}" | sed -e 's/{{/${/g' -e 's/}}/}/g' | eval echo "$(cat -)") ## just in case someone removed the defaults. if [ "${STEAM_USER}" == "" ]; then echo -e "steam user is not set.\n" echo -e "Using anonymous user.\n" STEAM_USER=anonymous STEAM_PASS="" STEAM_AUTH="" else echo -e "user set to ${STEAM_USER}" fi ## if auto_update is not set or to 1 update if [ -z ${AUTO_UPDATE} ] || [ "${AUTO_UPDATE}" == "1" ]; then # Update Source Server if [ ! -z ${SRCDS_APPID} ]; then ./steamcmd/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir /home/container +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) $( [[ -z ${HLDS_GAME} ]] || printf %s "+app_set_config 90 mod ${HLDS_GAME}" ) $( [[ -z ${VALIDATE} ]] || printf %s "validate" ) +quit else echo -e "No appid set. Starting Server" fi else echo -e "Not updating game server as auto update was set to 0. Starting Server" fi # Display the command we're running in the output, and then execute it with the env # from the container itself. printf "\033[1m\033[33mcontainer@pterodactyl~ \033[0m%s\n" "$PARSED" # shellcheck disable=SC2086 exec env ${PARSED}