Add auto update script
Add's auto-update option inside entry point if `AUTO_UPDATE` flag is set to 1 Pulled from parkers entrypoint for source debian
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@ -38,6 +38,30 @@ cd /home/container || exit 1
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# replacing the values.
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PARSED=$(echo "${STARTUP}" | sed -e 's/{{/${/g' -e 's/}}/}/g' | eval echo "$(cat -)")
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## just in case someone removed the defaults.
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if [ "${STEAM_USER}" == "" ]; then
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echo -e "steam user is not set.\n"
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echo -e "Using anonymous user.\n"
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STEAM_USER=anonymous
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STEAM_PASS=""
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STEAM_AUTH=""
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else
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echo -e "user set to ${STEAM_USER}"
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fi
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## if auto_update is not set or to 1 update
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if [ -z ${AUTO_UPDATE} ] || [ "${AUTO_UPDATE}" == "1" ]; then
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# Update Source Server
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if [ ! -z ${SRCDS_APPID} ]; then
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./steamcmd/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir /home/container +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) $( [[ -z ${HLDS_GAME} ]] || printf %s "+app_set_config 90 mod ${HLDS_GAME}" ) $( [[ -z ${VALIDATE} ]] || printf %s "validate" ) +quit
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else
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echo -e "No appid set. Starting Server"
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fi
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else
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echo -e "Not updating game server as auto update was set to 0. Starting Server"
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fi
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# Display the command we're running in the output, and then execute it with the env
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# from the container itself.
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printf "\033[1m\033[33mcontainer@pterodactyl~ \033[0m%s\n" "$PARSED"
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