.eslintrc -> .eslintrc.json

This commit is contained in:
anseki 2017-02-01 23:19:22 +09:00
parent 90f173ad92
commit 31555dda87
3 changed files with 8 additions and 0 deletions

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@ -1,4 +1,5 @@
{ {
"root": true,
"extends": "../../../_common/eslintrc.json", "extends": "../../../_common/eslintrc.json",
"env": {"node": true}, "env": {"node": true},
"rules": { "rules": {

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@ -1,5 +1,7 @@
# readlineSync # readlineSync
[![npm](https://img.shields.io/npm/v/readline-sync.svg)](https://www.npmjs.com/package/readline-sync) [![GitHub issues](https://img.shields.io/github/issues/anseki/readline-sync.svg)](https://github.com/anseki/readline-sync/issues) [![dependencies](https://img.shields.io/badge/dependencies-No%20dependency-brightgreen.svg)](package.json) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](LICENSE-MIT)
Synchronous [Readline](http://nodejs.org/api/readline.html) for interactively running to have a conversation with the user via a console(TTY). Synchronous [Readline](http://nodejs.org/api/readline.html) for interactively running to have a conversation with the user via a console(TTY).
readlineSync tries to let your script have a conversation with the user via a console, even when the input/output stream is redirected like `your-script <foo.dat >bar.log`. readlineSync tries to let your script have a conversation with the user via a console, even when the input/output stream is redirected like `your-script <foo.dat >bar.log`.

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@ -6,9 +6,14 @@
"keywords": [ "keywords": [
"readline", "readline",
"synchronous", "synchronous",
"interactive",
"prompt", "prompt",
"question", "question",
"password", "password",
"cli",
"tty",
"command",
"repl",
"keyboard", "keyboard",
"wait", "wait",
"block" "block"