Merge branch 'main' into updating-interactions
This commit is contained in:
commit
a70b976313
9 changed files with 95 additions and 73 deletions
10
CHANGELOG.md
10
CHANGELOG.md
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@ -1,3 +1,13 @@
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# 1.3.0
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- Renamed `calculateIntents` to `intentsCalculator`
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- Add set slashcommands
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- Add GuildDiscoverySplash
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- Adding Docs in Guild Class
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- Fix `guild_icon`
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- Fix `guild_splash`
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- Removed `base_image`
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- Removed `notUpdatedGuild` from UnavailableGuild
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# 1.2.0
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- Add `client`
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- Add Event Emitter/Listener (`client.on`)
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@ -1,3 +1,4 @@
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import '../images/guild_discovery_splash.dart';
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import '../images/guild_icon.dart';
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import '../../requests.dart';
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@ -17,23 +18,28 @@ class Guild {
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MemberManager? members;
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RoleManager? roles;
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// Param guild create | fetch | fetch-servers
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/// The guild's id <br>
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/// ✅ GuildCreate, GuildUpdate, GuildDelete, FetchOneGuild, FetchAllGuild
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/// The guild's id
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late String id;
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/// Whether the guild is available to access. If it is not available, it indicates a server outage
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/// ✅ GuildCreate, GuildDelete
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/// ❎ FetchOneGuild, FetchAllGuild, GuildUpdate
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late bool unavailable;
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late String name; // x | x | x
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late GuildIcon? icon; // x | x | x
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late String? iconHash; // x | x |
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String? splashHash; // x | x |
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GuildSplash? splash;
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String? discoverySplash; // x | x |
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bool? appIsOwner; // | | x
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Future<Member>? owner; // | |
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String? ownerId; // x | x |
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bool unavailable = false;
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/// The name of this guild
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late String name;
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/// The icon hash of this guild
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late String? iconHash;
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/// The icon of this guild
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late GuildIcon? icon;
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/// The hash of the guild invite splash image
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late String? splashHash;
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/// The guild invite splash image of this guild
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late GuildSplash? splash;
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/// The hash of the guild discovery splash image
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late String? discoverySplashHash;
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/// The guild discovery splash image of this guild
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late GuildDiscoverySplash? discoverySplash;
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/// The owner of this guild
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late Future<Member>? owner;
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/// The owner id of this guild
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String? ownerId;
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String? permissions; // | | x
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String? afkChannelId; // x | x |
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int? afkTimeout; // x | x |
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@ -66,6 +72,7 @@ class Guild {
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String? joinedAt; // x | |
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bool? large; // x | |
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int? memberCount; // x | |
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// Param guild create | fetch | fetch-servers
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Guild(this._sender, Map data) {
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id = data["id"];
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@ -93,27 +100,32 @@ class Guild {
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roles = RoleManager([]);
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}
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unavailable = false;
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name = data["name"];
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if (data["icon"] != null) {
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icon = GuildIcon(data["icon"], id);
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iconHash = data["icon_hash"];
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if (iconHash != null) {
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icon = GuildIcon(iconHash!, id);
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} else {
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icon = null;
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}
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iconHash = data["icon_hash"];
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splashHash = data["splash"];
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if (splashHash != null) {
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splash = GuildSplash(splashHash.toString(), id);
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splash = GuildSplash(splashHash!, id);
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} else {
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splash = null;
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}
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if (data["discovery_splash"] != null) {
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discoverySplash = data["discovery_splash"];
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discoverySplashHash = data["discovery_splash"];
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if (discoverySplashHash != null) {
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discoverySplash = GuildDiscoverySplash(discoverySplashHash!, id);
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} else {
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discoverySplash = null;
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}
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appIsOwner = data["owner"];
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ownerId = data["owner_id"];
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if (ownerId != null) {
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owner = members?.fetch(ownerId.toString());
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owner = members!.fetch(ownerId.toString());
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} else {
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owner = null;
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}
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@ -1,11 +1,9 @@
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import "guild.dart";
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/// A guild involved in a server outage.
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class UnavailableGuild {
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/// The guild's id
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late String id;
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late bool unavailable;
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late Guild? notUpdatedGuild;
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/// Whether the guild is available to access. If it is not available, it indicates a server outage
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bool unavailable = true;
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UnavailableGuild(this.id, { this.notUpdatedGuild }) {
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unavailable = true;
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}
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UnavailableGuild(this.id);
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}
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@ -1,4 +0,0 @@
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class BaseImage {
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late String hash;
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BaseImage(this.hash);
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}
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10
lib/src/classes/images/guild_discovery_splash.dart
Normal file
10
lib/src/classes/images/guild_discovery_splash.dart
Normal file
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@ -0,0 +1,10 @@
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class GuildDiscoverySplash {
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late String id;
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late String hash;
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GuildDiscoverySplash(this.hash, this.id);
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String url({String? extension = "jpeg"}) {
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return "https://cdn.discordapp.com/discovery-splashes/$id/$hash.$extension";
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}
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}
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@ -1,11 +1,8 @@
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import 'base_image.dart';
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class GuildIcon extends BaseImage {
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class GuildIcon {
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late String id;
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late String hash;
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GuildIcon(String hash, this.id) : super(hash) {
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this.hash = hash;
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}
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GuildIcon(this.hash, this.id);
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String url({String? extension = "jpeg"}) {
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return "https://cdn.discordapp.com/icons/$id/$hash.$extension";
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@ -1,11 +1,8 @@
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import 'base_image.dart';
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class GuildSplash extends BaseImage {
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class GuildSplash {
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late String id;
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late String hash;
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GuildSplash(String hash, this.id) : super(hash) {
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this.hash = hash;
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}
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GuildSplash(this.hash, this.id);
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String url({String? extension = "jpeg"}) {
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return "https://cdn.discordapp.com/splashes/$id/$hash.$extension";
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@ -21,7 +21,7 @@ final apiURL = "https://discord.com/api/v$version";
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/// This function calculate the intent number required from the gateway.
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/// [intents] is a list of multiples of two. You can use GatewayIntentBits class.
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/// Return a number.
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int calculateIntents(List<int> intents) {
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int intentsCalculator(List<int> intents) {
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int intentsNumber = 0;
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for (var element in intents) {
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@ -45,6 +45,7 @@ class Client extends EventEmitter {
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late User user;
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late CommandManager commands;
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/// Create a new Client.
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/// [intents] Intents to enable for this connection, it's a multiple of two.
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Client({this.intents = 0});
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@ -96,23 +97,10 @@ class Client extends EventEmitter {
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});
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}
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Sender sender = Sender(token);
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var i = await sender.fetchGuilds(withCounts: true);
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late Sender sender;
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late int n;
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List<Guild> gg = [];
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for (dynamic g in i) {
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gg.add(Guild(sender, g));
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}
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channels = ChannelManager(sender, [], main: true);
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sender.channels = channels;
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guilds = GuildManager(sender, gg);
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int n = i.length;
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ws.listen((event) {
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ws.listen((event) async {
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event = json.decode(event);
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switch (event["op"]) {
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@ -132,6 +120,24 @@ class Client extends EventEmitter {
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switch (eventName) {
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case "READY":
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sender = Sender(token, event["d"]["user"]["id"]);
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var i = await sender.fetchGuilds(withCounts: true);
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List<Guild> gg = [];
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for (dynamic g in i) {
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gg.add(Guild(sender, g));
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}
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channels = ChannelManager(sender, [], main: true);
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sender.channels = channels;
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guilds = GuildManager(sender, gg);
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n = i.length;
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commands["set"] = sender.setCommands;
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resumeGatewayURL = event["d"]["resume_gateway_url"];
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sessionID = event["d"]["session_id"];
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user = User(event["d"]["user"]);
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case "GUILD_CREATE":
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if (guilds.cache.has(event["d"]["id"])) {
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Guild oldGuild = guilds.cache.get(event["d"]["id"]);
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if (oldGuild.appIsOwner != null) {
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event['d']["owner"] = oldGuild.appIsOwner;
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}
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if (oldGuild.permissions != null) {
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event['d']["permissions"] = oldGuild.permissions;
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}
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}
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break;
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case "GUILD_DELETE":
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dynamic guild;
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if (guilds.cache.has(event["d"]["id"])) {
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guild = guilds.cache.get(event["d"]["id"]);
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guilds.cache.set(event["d"]["id"], UnavailableGuild(event["d"]["id"], notUpdatedGuild: guild));
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} else {
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guild = event["d"];
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guilds.cache.delete(event["d"]["id"]);
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guilds.cache.set(event["d"]["id"], UnavailableGuild(event["d"]["id"],));
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}
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var guild = event["d"];
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emit("GUILD_DELETE", guild);
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break;
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case "INTERACTION_CREATE":
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@ -38,11 +38,12 @@ Future<String> requestWebSocketURL() async {
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class Sender {
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final String? _token;
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final String id;
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Map<String, String> headers = {};
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dynamic channels;
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String? id;
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Sender(this._token) {
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Sender(this._token, this.id) {
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headers = {
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"Content-Type": "application/json",
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"Authorization": "Bot $_token",
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Reference in a new issue